What You'll Learn
Learn how to set up the right environment to running your samples using Dual Render Fusion, Hand Tracking and Local Anchors.
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Introduction to Snapdragon Spaces SDK: Discover the features of Snapdragon Spaces and the process of becoming a registered developer.
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Snapdragon Spaces Hardware Kit: Learn to set up and utilize the Development Kit with best practices and sample applications.
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Unity Development Environment: Master the setup process, including folder organization, SDK package importing, and OpenXR configuration.
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Dual Render Fusion in Unity: Gain expertise in integrating headworn XR into mobile apps using Dual Render Fusion technology.
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Creating with Snapdragon Spaces: Build your first XR application with the 'Hello Cube' example and explore core Snapdragon Spaces features like Image Tracking, Plane Detection, and Spatial Mapping.
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Advanced Features and Hand Tracking: Delve into advanced Snapdragon Spaces capabilities including Hand Tracking and using the XR Interaction Toolkit for immersive experiences.
Course curriculum
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Overview
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Quiz
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What is Snapdragon Spaces?
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Features overview
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Registering as a Snapdragon Spaces Developer
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Where to buy the DevKit?
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Quiz
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Snapdragon Spaces Hardware Development Kit
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Frequently Asked Questions
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Quiz
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Prerequisites
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Folder Structure
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Package Manager Importing the SDK packages
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Open XR Setup and Validation Page
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Quiz
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Dual Render Fusion Overview
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Importing the Extra Package
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Importing The Samples
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OpenXR Validation
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Setup Unity Testing Environment
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Quiz
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Intro and project setup
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Minimal scene setup
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Build and deploy
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Testing on device
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Quiz
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About this course
- Free
- 36 lessons
- 2.5 hours of video content