Course Curriculum

Immersive Interaction Design Principles Master Class

  • 01

    Introduction

    • Overview

  • 02

    What is Reality

    • Understanding how the human brain perceives Reality

  • 03

    The Spatial Computing Mindset

    • The principles of good and tedious spatial design

    • QUIZ - The Spatial Computing Mindset

  • 04

    Senses in VR & Locomotion

    • Walkthrough different locomotion systems. Why does motion sickness gets triggered?

    • QUIZ - Senses in VR & Locomotion

  • 05

    The Evolution of VR

    • The evolution of VR, how the technology advanced and what it means for developing a spatial mindset.

  • 06

    Kinematic vs. Physics-based Interactions

    • Showcasing great Kinematic and Physics-based interactions

    • Quiz - Kinematic vs. Physics-based Interactions

  • 07

    Case Study 1

    • The Holohub

  • 08

    Q&A

    • Questions from Live Master Class Attendees

  • 09

    Understanding Physics-based Interactions

    • A detailed walkthrough what physics-based interactions are and their benefits/limitations

    • Quiz - Understanding Physics Based Interactions

  • 10

    How to Create Physics-based Interactions

    • Showcasing how interactions can be implemented

    • Quiz - How to Create Physics Based Interactions

  • 11

    Tricking The Brain

    • How far we can we push neuroscientific tricks before immersion is lost?

  • 12

    Inverse Kinematics & Key Takeaways

    • The usefulness of forward and Inverse kinematics

    • Quiz - Inverse Kinematics & Key Takeaways

  • 13

    Case Study 2

    • Holoception

  • 14

    Q&A

    • Questions from Live Master Class Attendees

  • 15

    Review

    • Companion Document - For reference

    • Please leave us feedback

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