AR Remote Support App
Create an enterprise-level working prototype of an AR Remote Support Application
1. What is AR?
2. The AR Remote Support Use Case
3. MAR Design Basics
4. UX in MAR
1. Storytelling for XR
2. Creating 3D Assets : Adobe Dimension
4. Creating 3D Assets : Vectary
5. Creating 3D Assets : Mixamo
6. MAR Prototyping : Adobe Aero / wiarframe
7. MAR Prototyping : Tvori (BONUS)
Week One: Assignment
Submission and Support Request Form
Kick-Off Session
Sept 4th Unity/Coding Mentorship with Rajat & Rob
Prototyping with Adobe XD
Intro to Figma
Unity Project Files
From Adobe XD to Unity
Unity : Another Example
Week Two: Assignment
Submission and Support Request Form
Sept 8th Mentorship session - Project Pitch
Sept 10th Live Q&A Session
Sept 11th Mentorship : Coding Basics
Sept 11th Mentorship : 3D Asset Optimization with Simplygon
Sept 15th Live Q&A Session
Lecture Slides
Lecture Slides - download
17 Sept ARRS Live Lecture with Alexander Menakhin / Mentorship session
Guest Lecture with Malte Hedemann
Sep 18th Mentorship Session : Unity UI Animation
Week Three: Assignment
Submission and Support Request Form
Sep 22th ARRS Live Q&A Session
Sep 22th Terry Schussler Guest Lecture
Lecture Slides
Lecture Slides - download
Week 4 Project Resources
Sep 24th Live Lecture with Alexander Pt. 1
Sep 24th Live Lecture with Alexander Pt. 2
Build instructions for iOS
Sep 24th Live Session Part 3 - Building on iOS
Sep 29th ARRS Live Q&A Session
Week Four: Assignment
Submission and Support Request Form